Air Time.

In Airtime, the player is introduced to the Air Walkers, an ancient tribe residing in a city above the clouds. Throughout the game, players traverse ancient aerial pathways, traveling from high above the clouds to the depths of the earth, while jumping, gliding, sliding, and using various attacks. Our responsibility was to create complete 3D environments, encompassing modeling, materials and textures, lighting, rendering, and baking, for a new arcade game that employs motion-sensing technology to control player movements.

  • Client:

    Sidekick

  • Year:

    2011

  • Categories:

    Real Time Game