Airtime introduces the player to the Air Walkers, an ancient tribe that lives in a city above the clouds. In the game, you travel from high above the clouds to the bowls of the earth using ancient aerial pathways. You jump through the air, glide, slide and use various attacks. Our task was to create full 3D environments (including modeling, materials and textures, lighting, render and baking) for a new arcade game that uses motion-sensing technology to control movement of the player.
Client: Sidekick Ltd.